Inspired by Advance Wars — but no building capture. Start with your units. Win by taking their flag or wiping their forces.
Move a unit onto the enemy flag tile. No need to eliminate their army — just get there first.
Eliminate every enemy unit from the field. If nothing's left standing, the battle is over.
Both win conditions are always in play. Aggressive players can push for elimination. Tactical players can feint toward the flag while thinning enemy forces. The game doesn't prescribe a strategy.
Terrain affects movement and defense. Roads speed up, forests protect, mountains block.
Unit types have strengths and weaknesses. Infantry, armor, artillery, air — composition matters.
No properties to manage, no income loop. The game starts and ends on the battlefield.
No timers. No time pressure. Think it through and move.
No internet required, no account. Works on a plane, underground, anywhere.
No analytics, no ads, no data collection. The app runs on your device and stays there.
No analytics, no tracking, no accounts. The app does not collect or transmit any data. Camera and network access are not used. See the Privacy Policy for the full details.
Bug report, feature request, or question — send a note here.